react-doctor/r3f-no-state-in-pointer-move
React state update inside an R3F pointer-move handler
- Category: Performance
- Severity: warn
- Source:
oxlint-plugin-react-doctor - Framework: global
- Enabled when: react, r3f
- Tags: r3f, webgl
- Default: Enabled
Validate the diagnostic
Confirm the reported code matches this rule before you edit it.
Confirm the reported code matches react-doctor/r3f-no-state-in-pointer-move. Compare it with the Before example and verify the same API, framework, and execution context. Treat it as a false positive only when one of those conditions differs.
Compare the code
The corrected pattern shows a focused way to address the diagnostic.
Reported pattern
import { useState } from "react";
import "@react-three/fiber";
const Draggable = () => {
const [position, setPosition] = useState(() => new Vector3());
return <mesh
position={position}
onPointerMove={(event) => setPosition(event.point.clone())}
/>;
};Corrected pattern
import { useRef, useState } from "react";
import "@react-three/fiber";
const Draggable = () => {
const [position, setPosition] = useState(() => new Vector3());
const mesh = useRef(null);
return <mesh
ref={mesh}
position={position}
onPointerMove={(event) => mesh.current.position.copy(event.point)}
onPointerUp={(event) => setPosition(event.point.clone())}
/>;
};How to fix
Use the corrected pattern as a reference. Preserve behavior that the rule does not require you to change.
Copyable fix prompt
Copy this self-contained prompt into your coding agent after you confirm the diagnostic.
Fix every confirmed
Reference transformation:Before:react-doctor/r3f-no-state-in-pointer-move diagnostic in the current repository.
Required change:
- Keep pointer-move previews in Three.js refs or transient state and publish one semantic React update when the interaction commits.import { useState } from "react";
import "@react-three/fiber";
const Draggable = () => {
const [position, setPosition] = useState(() => new Vector3());
return <mesh
position={position}
onPointerMove={(event) => setPosition(event.point.clone())}
/>;
};import { useRef, useState } from "react";
import "@react-three/fiber";
const Draggable = () => {
const [position, setPosition] = useState(() => new Vector3());
const mesh = useRef(null);
return <mesh
ref={mesh}
position={position}
onPointerMove={(event) => mesh.current.position.copy(event.point)}
onPointerUp={(event) => setPosition(event.point.clone())}
/>;
};Constraints:
- Confirm the reported code matches the Before pattern.
- Make the smallest change that fixes the root cause.
- Preserve behavior and interfaces unrelated to this diagnostic.
- Reuse existing project components, utilities, and conventions.
- Do not introduce render-phase side effects, render-phase state updates, or Hooks rule violations.
- Preserve resource ownership and cleanup. Do not move work into a hotter render or frame path.
- Adapt identifiers and framework details instead of copying blindly.
- Do not disable the rule or suppress matching code.
- Confirm this rule is enabled for the project:
react, r3f.
Verification:
- Run focused tests for the changed behavior.
- Run React Doctor and confirm this diagnostic no longer appears.
- Report the files changed and any checks you could not run.Related rules
More Performance rules from the rules reference:
react-doctor/r3f-no-state-in-use-frame: React state update inside useFramereact-doctor/r3f-no-sync-readback-in-use-frame: Synchronous readback inside useFramereact-doctor/r3f-no-unstable-args: Unstable R3F constructor argsreact-doctor/r3f-prefer-use-loader: Imperative Three.js loader in a React effectreact-doctor/r3f-require-owned-texture-cleanup: Locally owned Three.js texture is not disposed