react-doctor/motion-imperative-animation-in-render
Imperative Motion animation runs during render
- Category: Bugs
- Severity: error
- Source:
oxlint-plugin-react-doctor - Framework: global
- Enabled when: always
- Default: Enabled
Validate the diagnostic
Confirm the reported code matches this rule before you edit it.
Confirm the reported code matches react-doctor/motion-imperative-animation-in-render. Compare it with the Before example and verify the same API, framework, and execution context. Treat it as a false positive only when one of those conditions differs.
Compare the code
The corrected pattern shows a focused way to address the diagnostic.
Reported pattern
import {
motion,
useAnimationControls,
} from "motion/react";
const Card = () => {
const controls = useAnimationControls();
controls.start({ opacity: 1 });
return <motion.div animate={controls} />;
};Corrected pattern
import {
motion,
useAnimationControls,
} from "motion/react";
import { useEffect } from "react";
const Card = () => {
const controls = useAnimationControls();
useEffect(() => {
controls.start({ opacity: 1 });
}, [controls]);
return <motion.div animate={controls} />;
};How to fix
Use the corrected pattern as a reference. Preserve behavior that the rule does not require you to change.
Copyable fix prompt
Copy this self-contained prompt into your coding agent after you confirm the diagnostic.
Fix every confirmed
Reference transformation:Before:react-doctor/motion-imperative-animation-in-render diagnostic in the current repository.
Required change:
- Start imperative animations from an effect or user interaction, and derive render output declaratively from props and state.import {
motion,
useAnimationControls,
} from "motion/react";
const Card = () => {
const controls = useAnimationControls();
controls.start({ opacity: 1 });
return <motion.div animate={controls} />;
};import {
motion,
useAnimationControls,
} from "motion/react";
import { useEffect } from "react";
const Card = () => {
const controls = useAnimationControls();
useEffect(() => {
controls.start({ opacity: 1 });
}, [controls]);
return <motion.div animate={controls} />;
};Constraints:
- Confirm the reported code matches the Before pattern.
- Make the smallest change that fixes the root cause.
- Preserve behavior and interfaces unrelated to this diagnostic.
- Reuse existing project components, utilities, and conventions.
- Do not introduce render-phase side effects, render-phase state updates, or Hooks rule violations.
- Adapt identifiers and framework details instead of copying blindly.
- Do not disable the rule or suppress matching code.
Verification:
- Run focused tests for the changed behavior.
- Run React Doctor and confirm this diagnostic no longer appears.
- Report the files changed and any checks you could not run.
Related rules
More Bugs rules from the rules reference:
react-doctor/motion-keyframe-times-mismatch: Motion keyframes and times have different lengthsreact-doctor/motion-layout-on-inline-element: Motion layout animation targets an inline elementreact-doctor/motion-unstable-layout-id-in-iteration: Motion layout ID is unstable in an iterationreact-doctor/motion-use-transform-range-length: Motion transform ranges have different lengthsreact-doctor/motion-value-subscription-in-render: Motion value subscription is created during render